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As a UX Designer, I was part of a team working on the redesign of three websites for Italy’s Department for Digital Transformation.

Cover image showing three redesigned websites for the Department for Digital Transformation

The project involved different areas of expertise in rethinking three distinct digital experiences, while establishing a shared foundation for how they could evolve within the DTD ecosystem.

Introduction

The Department for Digital Transformation brings together a wide range of digital initiatives, each with its own goals, content and organisational context.

Working within this ecosystem meant understanding the needs of the people and teams behind each product, while considering how information was structured, how users moved through the experiences and how the different products could evolve over time.

Project Output

The project resulted in three redesigned digital experiences, each with a new UX structure, clearer content and a visual language tailored to its specific needs.

Alongside the individual redesigns, we established a shared foundation for the ecosystem: reusable page structures, modules and design patterns that could be adapted across different contexts. This allowed the three products to evolve from a common set of principles without forcing them into the same experience. Abstract representation of the DTD digital ecosystem

My role

As a UX Designer, I was involved in the initial stakeholder interviews as part of the project team, helping gather and structure insights across the three products.

I worked on the UX definition, focusing on the information architecture, navigation and content structures, in close collaboration with UX Writing.

Alongside the UX work, I designed the pages themselves and developed a new layer of reusable modules based on the foundations of the Design System .Italia.

The first step was to get closer to the people behind each product, understanding their goals, needs and the challenges they faced with the existing experiences.

Learning from stakeholders

We started by engaging with stakeholders across the different products. Through interviews and discussions, we explored the goals, priorities and challenges behind each website, as well as the needs of the people they served.

We used these insights to frame the main design challenges and establish the foundations for the next phase of the work.

What emerged from the research was a clearer picture of how different people approached the products, and how the information needed to be structured around those needs.

Defining the architecture

I translated the research insights into the information architecture of the three experiences, defining how content should be organised, connected and accessed.

The audiences approached the ecosystem from different perspectives: public administration teams looking for practical information and services, technical partners seeking more specific resources, and citizens interested in understanding the DTD’s initiatives and activities.

This was a collaborative process closely connected to UX writing. While I worked on the structure, hierarchy and navigation, we mapped concepts and content together, aligning how information was organised with how it needed to be understood. Overview of the information architecture

The structures emerging from the content mapping became the basis for a modular approach, allowing us to define reusable building blocks and combine them into the final page designs.

From atoms to building blocks

The Design Stystem.Italia provided the atomic elements and visual foundations for the interfaces.

Starting from the content and information mapped during the UX phase, I identified recurring ways of presenting and interacting with different types of information. Then, I translated these patterns into larger, reusable modules.

This introduced a new level of granularity between the atomic elements of the Design System and complete page structures, creating reusable building blocks that could support future page creation. Editors could combine them independently within defined structures and patterns, adapting them to different needs from static pages to more editorial experiences. Examples of reusable modules developed for the digital experiences

Designing the pages

With the structures in place, we brought them into the actual experiences.

I designed the pages for the websites, working closely with UX Writing and Visual Design to bring together content, interaction and a distinctive visual identity for each product. Each page was designed according to the accessibility criteria and guidelines of the Design System .Italia, ensuring that the interfaces remained consistent and usable across different devices and needs.

Working with real content and different page types also allowed us to refine the structures and validate how they worked across the three experiences. Examples of page designs developed for the digital experiences

As the structures moved into the final interfaces, the work became increasingly interconnected, with different areas of expertise contributing to the realisation of the project.

Designing together

From understanding the content and its audiences to defining the information architecture and designing the interfaces, the project connected structural thinking with the details of the final experience.

Working on a project of this scale also meant coordinating across an extended team, where different areas of expertise had to progress in parallel. UX Writing, UI Design, Service Design and Development were closely connected to the UX work, with decisions in one area often affecting the others.

Keeping these different strands aligned throughout the process was an essential part of turning the initial structure into a coherent and flexible experience.