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As part of a digital agency project, I contributed to a mobile concept for discovering the Musei di Strada Nuova in Genoa.

Cover image showing an artwork detail page from the Strada Nuova museum app concept

The concept explored how a museum app could adapt the experience to different visitors, creating personalised routes based on their interests, time, and individual needs.

Introduction

The project was developed as a design exploration for the Musei di Strada Nuova in Genoa, looking at how a digital experience could support visitors throughout their museum journey.

Rather than offering the same experience to everyone, the concept imagined an app that could adapt the visit to each person, taking into account their interests, available time, context, and accessibility needs.

Project Output

The outcome was a complete mobile app concept, from onboarding and journey architecture to the final interface.

The project brought together research insights, interaction patterns, and a modular content structure to create a coherent digital experience for discovering the museum and its collections. Project output showing four UI screens from the Strada Nuova museum app concept

My role

As a UX Designer, I worked across the UX process, from research and benchmark analysis to information architecture, user flows, and wireframing. I collaborated with the team on the definition of the visual interface and final UI design.

To design an experience that could adapt to different visitors, we first needed to understand who they were, what brought them to museums, and what could influence the way they experienced a visit.

Understanding the audience

We started by looking at data and reports on museum attendance, visitor behaviour, and accessibility in Italy.

According to ISTAT’s Culture and Leisure report, museum visitors are predominantly young and highly educated, with participation higher in Central and Northern Italy.

Most people visit museums only occasionally and usually share the experience with a partner, friends, or family. A 2024 YouGov survey also reported that the main motivations are appreciating art and learning something new, while some visitors consider museums as places to relax and reflect.

Accessibility remains a significant challenge.
Research by Fondazione Santagata and IULM highlighted gaps in physical access, dedicated services, and tools for visitors with disabilities, as well as limited communication of accessibility information before the visit.

Identifying the needs of different visitors gave us a starting point. We then looked at existing digital experiences to identify interaction patterns that could help shape the new experience.

Exploring Existing Solutions

We analysed a range of museum apps and digital services to identify established interaction patterns that could inform the experience.

The benchmark focused on features related to personalised visits, guided navigation, interactive maps, accessibility, and content discovery.

Looking beyond the museum sector also helped us explore how similar needs are addressed in other digital experiences and identify patterns that could be adapted to the concept. Benchmark analysis showing cards comparing existing museum apps and digital experiences

After exploring different solutions, I translated the research insights into the experience structure through information architecture and wireframes, laying the foundation for the visual direction.

Translating Insights into Design

The research directly shaped the structure and features of the experience. I translated them into the initial information architecture and wireframes, defining the main journeys and interactions.

Since museum visits are often shared with family, I explored ways to make the experience engaging for different age groups, including activities for younger visitors.

The young and highly educated profile of many visitors suggested an opportunity to go beyond essential artwork information. Therefore, I explored additional content and a conversational AI interaction, allowing visitors to ask questions directly about an artwork and discover more about the museum and its exhibitions.

Finally, limited accessibility information led me to address visitors’ needs before and during their visit. The onboarding adapts the experience to their requirements (for example by enabling audio guide transcripts for visitors with hearing difficulties). A dedicated section also outlines accessibility facilities across the museum’s three buildings. Wireframes showing key screens from the Strada Nuova museum app concept

Bringing the Experience to Life

The wireframes were translated into a high-fidelity interface through a clean and minimal visual direction, designed to keep the artworks at the centre of the experience while making navigation clear and intuitive.

Alongside the team, I refined the interface down to the smallest details, creating a consistent visual language across the different elements and interactions. UI detail showing the start of a museum tour in the Strada Nuova app concept UI detail showing in-depth artwork content in the Strada Nuova app concept